• SPECS

  • SPECS

  • SPECS

  • SPECS

  • SPECS

  • SPECS

  • SPECS

  • SPECS

  • SPECS

Specs

Overview

Specs is an automotive ticketing system that allows users to register and interact with automotive events at the reach of their palms. With automotive events being so outdated and not tech-savvy, the organization conflicts during these occurrences are vast. Specs aims to fix that by bridging the gap between the attendee and venue.

Responsibilities

UX/UI
System Design
Product Strategy
Prototyping

Duration

4.5 Months

Tools

Adobe XD
Google Forms
Google Meets
Invision

Specs

Overview

Specs is an automotive ticketing system that allows users to register and interact with automotive events at the reach of their palms. With automotive events being so outdated and not tech-savvy, the organization conflicts during these occurrences are vast. Specs aims to fix that by bridging the gap between the attendee and venue.

Responsibilities

UX/UI
System Design
Product Strategy
Prototyping

Duration

4.5 Months

Tools

Adobe XD
Google Forms
Google Meets
Invision

Specs

Overview

Specs is an automotive ticketing system that allows users to register and interact with automotive events at the reach of their palms. With automotive events being so outdated and not tech-savvy, the organization conflicts during these occurrences are vast. Specs aims to fix that by bridging the gap between the attendee and venue.

Responsibilities

UX/UI
System Design
Product Strategy
Prototyping

Duration

4.5 Months

Tools

Adobe XD
Google Forms
Google Meets
Invision

Problem

Entering automotive events can be a hassle and consume plenty of time from attendees to venues, because of lack of organization. This also causes the competitions to be unfair and rigged.

Problem

Entering automotive events can be a hassle and consume plenty of time from attendees to venues, because of lack of organization. This also causes the competitions to be unfair and rigged.

Problem

Entering automotive events can be a hassle and consume plenty of time from attendees to venues, because of lack of organization. This also causes the competitions to be unfair and rigged.

Process

3 Interviews
Conducted

2 Secondary
Research Collected

3 Competitor
Analysis Done

To kick off the project, I asked myself the prime questions. Who are the intended users? What are their goals? Why would someone use this app? What are some challenges the users have before the creation of this app?

Interviews

After interviewing three participants (one of them being a venue owner), it became obvious that all the conflicts they are facing fell within the same categories; easier and quicker entry access, events being more organized, and the judging of the vehicles being fair.

Competitor Analysis

Car Meets

3.2 Reviews

Strada

4.1 Reviews

Throdle

4.4 Reviews

I looked at several potential competitors offering similar features. Although they are in the same market as Specs App, reviews of users depicted the main issues of these applications. 

The major features between competitors were very similar, however, the main issues were:
- User Interface bugs causing users to delete the application.
- Did not offer a ticketing system to major events.
- Focused on a more GPS-driven system.

2

Empathize

Jake Anderson

Full-Time Mechanic, 22 years old

Stephanie Davis

Dentist, 38 years old

Using the quantitative and qualitative data from surveys and interviews, I defined the two target group profiles: Jake (Mechanic, 22) and Stephanie (Dentist, 38) to better empathize with my main user groups and prioritize goals according to their needs.

3

Wireframes & Flows

User Flow

To help see the bigger picture and understand how users can navigate the platform, a user flow that considered true/false statements were identified. This help prioritize specific screens before moving on to wireframing.

Wireframes

Before I moved on to the final design for prototyping and user testing, I designed a med-fidelity wireframe that acted as the initial blue print. This ensured that I was heading in the right direction before putting it all together.

4

Prototype

Solution 1

Create an easy-to-understand visual to let users purchase different types of tickets for any automotive event.

Solution 2

Allow users to interact with the event to fairly judge the cars attending the to be selected as winners.

Solution 3

Easily merging the back end for venues and allowing them to connect with attendees and see their reports.

5

Testing & Feedback

Validating the Research

Interviews with 5+ participants and survey respondents shared the ease of the prototype. I conducted semi-structured interviews with target users to validate my initial findings to further understand how people currently prioritize user flows.

Discovery

The biggest theme I discovered was around organization, less steps, and clear information. For the judging aspect, they loved how clear the information was to them to identify a show as being fair.

Project Takeaways

A deeper understanding of userflows when having categories of user types.

Prior to this project, I had completed several UI/UX projects. However, this was the first time I conducted a comprehensive case study, which enabled me to pinpoint the most valuable aspects of the design process. Additionally, I gained insight into how to create a user interface that caters to multiple user types, including car enthusiasts, spectators, and venues. By utilizing personas, I was able to develop a user interface that accommodated users outside of the intended audience.

Process

3 Interviews
Conducted

2 Secondary
Research Collected

3 Competitor
Analysis Done

To kick off the project, I asked myself the prime questions. Who are the intended users? What are their goals? Why would someone use this app? What are some challenges the users have before the creation of this app?

Interviews

After interviewing three participants (one of them being a venue owner), it became obvious that all the conflicts they are facing fell within the same categories; easier and quicker entry access, events being more organized, and the judging of the vehicles being fair.

Competitor Analysis

Car Meets

3.2 Reviews

Strada

4.1 Reviews

Throdle

4.4 Reviews

I looked at several potential competitors offering similar features. Although they are in the same market as Specs App, reviews of users depicted the main issues of these applications. 

The major features between competitors were very similar, however, the main issues were:
- User Interface bugs causing users to delete the application.
- Did not offer a ticketing system to major events.
- Focused on a more GPS-driven system.

2

Empathize

Jake Anderson

Full-Time Mechanic, 22 years old

Stephanie Davis

Dentist, 38 years old

Using the quantitative and qualitative data from surveys and interviews, I defined the two target group profiles: Jake (Mechanic, 22) and Stephanie (Dentist, 38) to better empathize with my main user groups and prioritize goals according to their needs.

3

Wireframes & Flows

User Flow

To help see the bigger picture and understand how users can navigate the platform, a user flow that considered true/false statements were identified. This help prioritize specific screens before moving on to wireframing.

Wireframes

Before I moved on to the final design for prototyping and user testing, I designed a med-fidelity wireframe that acted as the initial blue print. This ensured that I was heading in the right direction before putting it all together.

4

Prototype

Solution 1

Create an easy-to-understand visual to let users purchase different types of tickets for any automotive event.

Solution 2

Allow users to interact with the event to fairly judge the cars attending the to be selected as winners.

Solution 3

Easily merging the back end for venues and allowing them to connect with attendees and see their reports.

5

Testing & Feedback

Validating the Research

Interviews with 5+ participants and survey respondents shared the ease of the prototype. I conducted semi-structured interviews with target users to validate my initial findings to further understand how people currently prioritize user flows.

Discovery

The biggest theme I discovered was around organization, less steps, and clear information. For the judging aspect, they loved how clear the information was to them to identify a show as being fair.

Project Takeaways

A deeper understanding of userflows when having categories of user types.

Prior to this project, I had completed several UI/UX projects. However, this was the first time I conducted a comprehensive case study, which enabled me to pinpoint the most valuable aspects of the design process. Additionally, I gained insight into how to create a user interface that caters to multiple user types, including car enthusiasts, spectators, and venues. By utilizing personas, I was able to develop a user interface that accommodated users outside of the intended audience.

Process

3 Interviews
Conducted

2 Secondary
Research Collected

3 Competitor
Analysis Done

To kick off the project, I asked myself the prime questions. Who are the intended users? What are their goals? Why would someone use this app? What are some challenges the users have before the creation of this app?

Interviews

After interviewing three participants (one of them being a venue owner), it became obvious that all the conflicts they are facing fell within the same categories; easier and quicker entry access, events being more organized, and the judging of the vehicles being fair.

Competitor Analysis

Car Meets

3.2 Reviews

Strada

4.1 Reviews

Throdle

4.4 Reviews

I looked at several potential competitors offering similar features. Although they are in the same market as Specs App, reviews of users depicted the main issues of these applications. 

The major features between competitors were very similar, however, the main issues were:
- User Interface bugs causing users to delete the application.
- Did not offer a ticketing system to major events.
- Focused on a more GPS-driven system.

2

Empathize

Jake Anderson

Full-Time Mechanic, 22 years old

Stephanie Davis

Dentist, 38 years old

Using the quantitative and qualitative data from surveys and interviews, I defined the two target group profiles: Jake (Mechanic, 22) and Stephanie (Dentist, 38) to better empathize with my main user groups and prioritize goals according to their needs.

3

Wireframes & Flows

User Flow

To help see the bigger picture and understand how users can navigate the platform, a user flow that considered true/false statements were identified. This help prioritize specific screens before moving on to wireframing.

Wireframes

Before I moved on to the final design for prototyping and user testing, I designed a med-fidelity wireframe that acted as the initial blue print. This ensured that I was heading in the right direction before putting it all together.

4

Prototype

Solution 1

Create an easy-to-understand visual to let users purchase different types of tickets for any automotive event.

Solution 2

Allow users to interact with the event to fairly judge the cars attending the to be selected as winners.

Solution 3

Easily merging the back end for venues and allowing them to connect with attendees and see their reports.

5

Testing & Feedback

Validating the Research

Interviews with 5+ participants and survey respondents shared the ease of the prototype. I conducted semi-structured interviews with target users to validate my initial findings to further understand how people currently prioritize user flows.

Discovery

The biggest theme I discovered was around organization, less steps, and clear information. For the judging aspect, they loved how clear the information was to them to identify a show as being fair.

Project Takeaways

A deeper understanding of userflows when having categories of user types.

Prior to this project, I had completed several UI/UX projects. However, this was the first time I conducted a comprehensive case study, which enabled me to pinpoint the most valuable aspects of the design process. Additionally, I gained insight into how to create a user interface that caters to multiple user types, including car enthusiasts, spectators, and venues. By utilizing personas, I was able to develop a user interface that accommodated users outside of the intended audience.